#pragma once


// CObjectDialog dialog

class CObjectDialog : public CDialogEx
{
	DECLARE_DYNAMIC(CObjectDialog)

public:
	CObjectDialog(CWnd* pParent = NULL);   // standard constructor
	virtual ~CObjectDialog();

// Dialog Data
	enum { IDD = IDD_DIALOG_OBJECT };

protected:
	virtual void DoDataExchange(CDataExchange* pDX);    // DDX/DDV support

	DECLARE_MESSAGE_MAP()
private:
	float m_objectx;
	float m_objecty;
	float m_objectz;
public:
	afx_msg void OnBnClickedOk();

public:
	float GetObjectX() {return m_objectx;}
	float GetObjectY() {return m_objecty;}
	float GetObjectZ() {return m_objectz;}

};
